2DGree: Rapid Prototyping for Games.
Jörg NiesenhausBurak KahramanJohannes KlattPublished in: Mensch & Computer (2012)
Keyphrases
- rapid prototyping
- beijing olympic
- development environment
- agent oriented programming
- computer games
- video games
- manufacturing processes
- game theoretic
- simulation platform
- game theory
- educational games
- visual programming
- game playing
- databases
- nash equilibria
- code generation
- mobile phone
- game design
- serious games
- intelligent agents
- game players
- data mining