Using Serious Games to Train Evacuation Behaviour
João RibeiroJoão Emílio AlmeidaRosaldo J. F. RossettiAntónio CoelhoAntónio Leça CoelhoPublished in: CoRR (2013)
Keyphrases
- serious games
- virtual environment
- game engine
- video games
- educational games
- game play
- cellular automata
- educational tools
- computer games
- intelligent tutoring
- design principles
- game design
- virtual characters
- learning processes
- learning scenarios
- game based learning
- simulation model
- digital games
- usability testing
- social skills
- game development
- online learning
- object oriented
- multi agent
- case study