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Digital and Scientific Literacy with Games: A Pedagogical Process Based on System Engineering.

Ana Paula Cavadas RodriguesRaquel Moreira Machado FernandesLeniah Lima TeixeiraGabrielle Bandeira AlvesCarlo Emmanoel Tolla de OliveiraClaudia Lage Rebello da Motta
Published in: J. Interact. Syst. (2021)
Keyphrases
  • artificial intelligence
  • learning environment
  • process model
  • e learning
  • design process
  • game theory
  • learning theory
  • engineering design
  • nash equilibria
  • engineering problems
  • materials science