Login / Signup
Self-Adaptive Slices of 3D Texture Real-Time Volume Rendering.
Yaxin Guo
Baocai Yin
Dehui Kong
Published in:
ALPIT (2007)
Keyphrases
</>
volume rendering
graphics hardware
real time
texture mapping
volume data
volume visualization
ray casting
d objects
direct volume rendering
processing speed
image sequences
general purpose
computer graphics
computer aided
ct data