Physical Rehabilitation based on Smart Wearable and Virtual Reality Serious Game.
Ricardo AlexandreOctavian PostolachePedro Silva GirãoPublished in: I2MTC (2019)
Keyphrases
- virtual reality
- serious games
- virtual environment
- augmented reality
- virtual space
- virtual world
- computer graphics
- game engine
- game play
- multi sensory
- photorealistic
- multi user
- virtual humans
- three dimensional
- learning processes
- video games
- ambient intelligence
- human computer interaction
- game development
- virtual training
- virtual reality technology
- gesture recognition
- learning scenarios
- computer animation
- real time
- educational games
- design principles
- activity recognition
- force feedback