The Virtual Hero: the influence of narrative on affect and presence in a VR game.
Michelle TroxlerSonia QurashiDylan TjonHuilun GaoLisa E. RomboutPublished in: AfCAI (2018)
Keyphrases
- virtual world
- virtual reality
- virtual environment
- virtual space
- serious games
- augmented reality
- computer graphics
- game playing
- virtual reality technology
- role play
- nash equilibrium
- virtual humans
- game based learning
- virtual characters
- mixed reality
- game theory
- force feedback
- online game
- interactive narrative
- game theoretic
- video games
- virtual laboratory
- computer games
- game players
- role playing
- factors influencing
- digital games
- educational games
- coalitional games
- signal processing
- pursuit evasion
- three dimensional
- artificial intelligence