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Design and Assessment of Myoelectric Games for Prosthesis Training of Upper Limb Amputees.

Meera RadhakrishnanAsim SmailagicBrian FrenchDaniel P. SiewiorekRajesh Krishna Balan
Published in: PerCom Workshops (2019)
Keyphrases
  • case study
  • design principles
  • user interface
  • design process
  • computer games
  • assessment tool
  • neural network
  • computer aided
  • serious games
  • training program
  • centered design