Augmented Reality Game for Children with Autism Spectrum Disorder.
Mario Covarrubias RodriguezShefali MehtaMilton Carlos Elias-EspinosaPublished in: ICCHP-AAATE (1) (2022)
Keyphrases
- augmented reality
- autism spectrum disorder
- learning games
- high risk
- qualitative analysis
- social skills
- computer games
- mixed reality
- virtual objects
- human computer interaction
- virtual reality
- educational games
- video games
- social behavior
- user interface
- head mounted display
- real scenes
- game design
- serious games
- virtual environment
- medical image analysis
- quantitative analysis
- camera tracking
- content analysis
- tangible interaction
- tangible user interface
- artificial intelligence