Towards a Home-based Virtual Reality Game System to Promote Exercise.
Ashish AmreshRahul SallaPublished in: HICSS (2017)
Keyphrases
- virtual reality
- virtual world
- ubiquitous home
- virtual environment
- virtual space
- game theory
- computer games
- three dimensional
- photorealistic
- computer graphics
- video games
- computer animation
- virtual reality technology
- augmented reality
- nash equilibrium
- collaborative virtual environments
- virtual training
- computer generated forces
- game playing
- interactive virtual
- multi sensory
- smart home
- computer interface
- virtual museum
- virtual humans
- machine learning
- data representation
- pattern recognition
- image processing