Identification of Users in a Gambling Problem with the Use of Machine Learning.
Tomasz JachBarbara ProbierzJan KozakPiotr StefanskiGrzegorz DziczkowskiAnita HrabiaPrzemyslaw JuszczukSzymon GlowaniaGabriel WolekWojciech SznapkaLukasz SwierkNatalia JoniecPublished in: ACIIDS (2) (2024)
Keyphrases
- machine learning
- rapid growth
- novice users
- user interests
- decision trees
- daily life
- inductive learning
- user interface
- end users
- user interaction
- user experience
- user profiles
- text classification
- social media
- recommender systems
- natural language processing
- reinforcement learning
- computer vision
- data analysis
- learning algorithm
- user studies
- internet users
- user requirements
- log data
- artificial intelligence
- user feedback
- information seeking
- user model
- learning tasks
- machine learning methods
- support vector machine
- information sources
- information extraction
- web search