Serious Games and the Cognitive Screening of Community-Dwelling Older Adults: A Systematic Review.
Rute BastardoJoão PavãoBruno GagoNelson Pacheco da RochaPublished in: WorldCIST (3) (2023)
Keyphrases
- serious games
- older adults
- systematic review
- virtual environment
- empirical studies
- computer literacy
- video games
- ambient assisted living
- computer games
- smart home
- learning processes
- design principles
- learning scenarios
- educational games
- ambient intelligence
- learning strategies
- user groups
- government services
- management system
- artificial intelligence
- statistically significant
- search tasks
- context aware
- assistive technology
- learning process
- metadata