Self Representation and Interaction in Immersive Virtual Reality.
Eros ViolaFabio SolariManuela ChessaPublished in: VISIGRAPP (2: HUCAPP) (2021)
Keyphrases
- virtual reality
- virtual environment
- virtual space
- augmented reality
- computer graphics
- virtual world
- collaborative virtual environments
- three dimensional
- computer interface
- computer animation
- virtual reality technology
- virtual humans
- photorealistic
- virtual museum
- tangible user interface
- interactive virtual
- virtual reality environments
- human computer interaction
- digital museum
- haptic interaction
- virtual training
- user interaction
- digital libraries
- image sequences
- image processing
- machine learning