Game-Based Learning for Health Professionals Working in Cancer Care.
Maria Andréia F. RodriguesEduardo Bruno Silva LustosaRafael G. BarbosaJuliana Amaral De FigueiredoIsabel Veras BelezaRenan L. V. SalvianoRafaela Elizabeth B. QueirozLúcio Roberto de O. das NevesPublished in: SeGAH (2020)
Keyphrases
- game based learning
- health care
- independent living
- information systems
- game design
- medical care
- learning environment
- hong kong
- educational games
- information technology
- game based learning environment
- video games
- mobile learning
- virtual world
- digital game based learning
- health information
- learning outcomes
- game playing
- patient care
- serious games
- learning process
- home care
- healthcare delivery
- computer science
- chronic disease
- digital games
- chinese language
- game play
- learning processes
- online game
- software engineering
- health services
- electronic health records
- technology enhanced learning
- elementary school students
- collaborative learning