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Game AI generation using evolutionary multi-objective optimization.

Chang Kee TongChin Kim OnJason TeoJames Mountstephens
Published in: IEEE Congress on Evolutionary Computation (2012)
Keyphrases
  • evolutionary multi objective optimization
  • game ai
  • multi objective
  • computer controlled
  • computer games
  • artificial intelligence
  • multimedia
  • decision trees
  • evolutionary algorithm
  • object oriented
  • genetic programming