Heterogeneous Effects of Software Patches in a Multiplayer Online Battle Arena Game.
Yuzi HeChristopher TranJulie JiangKeith BurghardtEmilio FerraraElena ZhelevaKristina LermanPublished in: CoRR (2021)
Keyphrases
- online game
- role playing game
- computer games
- multi player
- educational games
- game play
- serious games
- imperfect information
- online gaming
- online learning
- game based learning
- video games
- game playing
- mobile games
- software development
- software systems
- game development
- real time
- source code
- computer systems
- game design
- user interface
- software maintenance
- natural images
- online communities
- software architecture
- game theoretic
- software design
- virtual communities
- nash equilibrium
- situated learning
- image patches
- monte carlo
- game theory