Non-line-of-sight transient rendering.
Diego RoyoJorge Manuel GarcíaAdolfo MuñozAdrián JaraboPublished in: Comput. Graph. (2022)
Keyphrases
- steady state
- real time
- high fidelity
- computer graphics
- image synthesis
- ray tracing
- high quality
- ambient occlusion
- data structure
- multiresolution
- data mining
- image based modeling
- neural network
- image processing
- knowledge base
- artificial intelligence
- d scene
- information retrieval
- graphics hardware
- real world
- image warping
- real time rendering