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Computerspiele: Der Grenzbereich zwischen Simulation und Dramaturgie.
Christoph Lürig
Published in:
GI Jahrestagung (2) (2001)
Keyphrases
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mathematical model
simulation model
real time
wide range
cooperative
trade off
hidden markov models
genetic algorithm
computer vision
search algorithm
multiresolution
simulation models
collision detection
discrete event
discrete event simulation