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Toe Input Using a Mobile Projector and Kinect Sensor.
Daiki Matsuda
Keiji Uemura
Nobuchika Sakata
Shogo Nishida
Published in:
ISWC (2012)
Keyphrases
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kinect sensor
mobile platform
mobile devices
mobile phone
mobile environments
mobile learning
mobile applications
mobile robot
gesture recognition
high quality
context aware
mobile computing
location aware
recognition algorithm
handheld devices
real time
input data
face recognition