Multiobjective Evolutionary Map Design for Cube 2: Sauerbraten.
Daniele LoiaconoLuca ArnaboldiPublished in: IEEE Trans. Games (2019)
Keyphrases
- multi objective
- design process
- information systems
- multi dimensional
- optimum design
- evolutionary computation
- building blocks
- evolutionary algorithm
- computer aided
- data sets
- trade off
- expert systems
- genetic algorithm
- image reconstruction
- databases
- software architecture
- maximum a posteriori
- design decisions
- network design
- multiobjective optimization
- evolutionary optimization