Work, Trade, Learn: Developing an Immersive Serious Game for History Education.
David FernesSebastian OberdörferMarc Erich LatoschikPublished in: iLRN (2023)
Keyphrases
- serious games
- virtual environment
- virtual reality
- virtual world
- game design
- game play
- educational games
- game development
- communication skills
- game engine
- game based learning
- intelligent tutoring
- learning scenarios
- video games
- role play
- design principles
- digital games
- soft skills
- learning processes
- computer games
- online learning
- multimedia
- real world