Games for Change: The Strategic Design of Interactive Persuasive Systems.
Igor Revoredo HosseRachel ZuanonPublished in: HCI (9) (2015)
Keyphrases
- interactive systems
- knowledge based systems
- building blocks
- design criteria
- support systems
- case study
- design tools
- user interface
- design process
- learning systems
- retrieval systems
- video games
- design issues
- changing environment
- computer aided
- commercial games
- embedded systems
- user friendly
- complex systems
- virtual reality
- computer graphics
- multi agent systems