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A simple method for rendering penumbrae caused by sunlight.
Shinichi Takita
Kazufumi Kaneda
Toshio Akinobu
Haruhiko Iriyama
Eihachiro Nakamae
Tomoyuki Nishita
Published in:
Vis. Comput. (1991)
Keyphrases
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real time
computer graphics
high fidelity
high quality
ray tracing
ambient occlusion
image based rendering
data sets
image synthesis
texture mapping
neural network
decision making
genetic algorithm
image warping
image generation
image based modeling
direct volume rendering