Electronic Self-Management Resource Training: A Serious Game for Health.
John ClochesyRonald L. Hickman Jr.Melissa PintoMarc BuchnerMatthew DelBroccoChristopher PangracePublished in: Nursing Informatics (2012)
Keyphrases
- serious games
- virtual environment
- game engine
- game design
- game play
- design principles
- video games
- computer games
- learning scenarios
- educational games
- learning processes
- health care
- resource allocation
- resource management
- reinforcement learning
- game based learning
- e learning
- soft skills
- communication skills
- health insurance
- game development
- digital games
- multi agent systems
- case study
- multimedia