Gaze behavior is related to objective technical skills assessment during virtual reality simulator-based surgical training: a proof of concept.
Soline GaluretNicolas ValléeAlexandre TronchotHervé ThomazeauPierre JanninArnaud HuaulméPublished in: Int. J. Comput. Assist. Radiol. Surg. (2023)
Keyphrases
- virtual reality
- virtual environment
- surgical training
- three dimensional
- computer graphics
- technical skills
- interactive virtual
- virtual space
- eye tracking
- photorealistic
- augmented reality
- virtual world
- computer assisted
- virtual museum
- computer animation
- virtual humans
- virtual reality technology
- visual data mining
- force feedback
- collaborative virtual environments
- virtual laboratory
- machine learning
- simulation environment
- pattern recognition
- tangible user interface