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Sound propagation in realistic interactive 3D scenes with parameterized sources using deep neural operators.
Nikolas Borrel-Jensen
Somdatta Goswami
Allan P. Engsig-Karup
George Em Karniadakis
Cheol-Ho Jeong
Published in:
CoRR (2023)
Keyphrases
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d scene
realistic rendering
computer graphics
single image
depth map
image based rendering
camera parameters
planar surfaces
image space
view dependent
scene representation
optical flow
moving camera
frame rate
view synthesis
computer vision
virtual reality
state space