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An Augmented Reality Mobile Application for Intergenerational Learning and Critical Connection.
Tamar Gordon
Lori C. Walters
Rob Michlowitz
Published in:
DH (2016)
Keyphrases
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augmented reality
mobile applications
learning games
learning systems
human computer interaction
computer vision
mobile phone
learning process
learning scenarios
mixed reality
e learning
image processing
three dimensional
mobile devices