Tangible Interactive Microbiology for Informal Science Education.
Seung Ah LeeAlice M. ChungNate CiraIngmar H. Riedel-KrusePublished in: Tangible and Embedded Interaction (2015)
Keyphrases
- science education
- science learning
- scientific inquiry
- augmented reality
- science curriculum
- educational resources
- students learning
- science teachers
- tangible user interface
- middle school
- conceptual understanding
- interaction design
- middle school students
- computer based learning environments
- concept mapping
- conceptual change
- virtual reality
- online learning
- secondary education
- science students