Gamification in Education Through Design Thinking.
Graziela SombrioLeonardo Enrico SchimmelpfengVânia Ribas UlbrichtVilma VillaroucoPublished in: HCI (17) (2016)
Keyphrases
- design thinking
- serious games
- systems engineering
- higher education
- web based learning
- e learning
- distance learning
- databases
- game design
- virtual environment
- learning community
- educational technology
- st century
- mobile learning
- information and communication technologies
- distance education
- hong kong
- hybrid learning
- university level