WEARPG: game design implications for movement-based play in table-top role-playing games with arm-worn devices.
Oguz Turan BurukOguzhan ÖzcanPublished in: MindTrek (2016)
Keyphrases
- game design
- computer games
- role playing game
- online game
- educational games
- multi player
- video games
- playing games
- game based learning
- game play
- game playing
- board game
- game mechanics
- game development
- mobile devices
- learning games
- learning tools
- serious games
- authoring tool
- pilot study
- situated learning
- design process
- computational thinking
- learning experience
- collaborative learning
- virtual communities