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Construction and Implementation of a Simple Agent-Based System on GPU-Architectures.
Günter Schneckenreither
Stefan Hepp
Daniel Prokesch
Published in:
Simul. Notes Eur. (2012)
Keyphrases
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parallel implementation
graphics processing units
parallel computing
implementation issues
cluster of workstations
real time
neural network
data mining
evolutionary algorithm
efficient implementation
agent oriented
design methodologies