ViGather: Inclusive Virtual Conferencing with a Joint Experience Across Traditional Screen Devices and Mixed Reality Headsets.
Huajian QiuPaul StreliTiffany LuongChristoph GebhardtChristian HolzPublished in: Proc. ACM Hum. Comput. Interact. (2023)
Keyphrases
- mixed reality
- distance learning
- augmented reality
- intelligent environments
- virtual world
- input device
- remote laboratories
- digital museum
- virtual space
- computer generated imagery
- real environment
- virtual humans
- ambient intelligence
- virtual objects
- virtual environment
- small screen
- human computer interaction
- human interaction
- mobile devices
- smart home
- video conferencing
- learning algorithm
- user experience
- virtual reality
- collaborative learning
- computational intelligence
- learning process
- metadata