Gamification Mechanics for Playful Virtual Reality Authoring.
Ramtin Naraghi-Taghi-OffRobin HorstRalf DörnerPublished in: STAG (2020)
Keyphrases
- virtual reality
- game design
- virtual environment
- authoring tool
- video games
- serious games
- augmented reality
- computer graphics
- virtual humans
- computer games
- virtual world
- user experience
- three dimensional
- educational games
- virtual space
- photorealistic
- virtual museum
- computer animation
- collaborative virtual environments
- game mechanics
- virtual reality technology
- force feedback
- multi sensory
- interactive virtual
- machine learning
- game play
- learning experience
- design process
- learning objects
- e learning
- d scene
- visual data mining
- digital museum
- computer interface
- multi agent
- real time
- tangible user interface