Research Instrument for Analyzing User Interactions and Accessibility of Holographic Technology in Educational Games for Environmental Awareness.
Mihaela KristicAna Keselj DilberovicZeljka CarKrunoslav ZubrinicPublished in: MIPRO (2024)
Keyphrases
- user interaction
- educational games
- user feedback
- educational tools
- user studies
- user behavior
- educational experiences
- video games
- game design
- computer games
- user input
- game based learning
- user experience
- user interface
- learning tools
- development processes
- artificial intelligence
- software development
- e learning
- game development
- knowledge base
- game play
- serious games
- software engineering