Surveying the accessibility of touchscreen games for persons with motor impairments: a preliminary analysis.
YooJin KimNita SutrejaJon FroehlichLeah FindlaterPublished in: ASSETS (2013)
Keyphrases
- preliminary analysis
- mobile phone
- video games
- computing education
- game theory
- nash equilibria
- benchmark test
- game design
- real time
- leader follower
- computer games
- game play
- stochastic games
- learning agents
- pure nash equilibria
- serious games
- educational games
- control system
- assistive technology
- weighted majority
- general game playing
- game players
- cognitive impairment
- perfect information
- motor control
- coalitional games
- digital games
- quality metrics
- game theoretic
- website