Login / Signup

Deep RTS: A Game Environment for Deep Reinforcement Learning in Real-Time Strategy Games.

Per-Arne AndersenMorten GoodwinOle-Christoffer Granmo
Published in: CIG (2018)
Keyphrases
  • real time strategy games
  • multi agent
  • reinforcement learning
  • case based planning
  • imperfect information
  • multi agent systems
  • expert systems
  • function approximation