Gamification and educational computer games in open source learning management systems as a part of assessment.
Georgi TuparovDelyan KeremedchievDaniela TuparovaMaya StoyanovaPublished in: ITHET (2018)
Keyphrases
- computer games
- learning management systems
- open source
- serious games
- game design
- educational games
- e learning
- digital storytelling
- educational institutions
- learning design
- educational environment
- learning technologies
- educational software
- learning objects
- higher education
- game based learning
- blended learning
- learning styles
- distance learning
- higher education institutions
- online education
- online learning
- learning process
- digital games
- game play
- games based learning
- video games
- web based education
- learning platforms
- pedagogical approaches
- game development
- learning materials
- role playing game
- mobile games
- commercial games
- school education
- learning object repositories
- virtual environment
- case study
- early childhood
- educational resources
- educational technology
- user experience
- technology enhanced
- lifelong learning
- game playing
- instructional design
- learning experience
- learning environment