Using Players' Gameplay Action-Decision Profiles to Prescribe Training: Reducing Training Costs with Serious Games Analytics.
Christian Sebastian LohI-Hung LiPublished in: DSAA (2016)
Keyphrases
- serious games
- game play
- video games
- virtual environment
- educational games
- computer games
- game engine
- game design
- game based learning
- design principles
- learning scenarios
- game mechanics
- social skills
- learning processes
- online learning
- game developers
- game theory
- learning experience
- game development
- relational databases
- expert systems
- databases