Evaluation of a tricycle-style teleoperational interface for children: A comparative experiment with a video game controller.
Toshimitsu TakahashiMasahiko MoritaFumihide TanakaPublished in: RO-MAN (2012)
Keyphrases
- video games
- educational games
- computer games
- game play
- learning experience
- game design
- user interface
- mathematics learning
- game playing
- evaluation method
- learning tools
- game engine
- control algorithm
- pilot study
- pid controller
- comparative analysis
- end users
- control system
- interface design
- control architecture
- school children
- real time
- tangible user interface