Employing Stochastic Multiplayer Games to Support Self-Organization over Ad Hoc Networks.
Ian RileyRose F. GamblePublished in: ACSOS-C (2021)
Keyphrases
- ad hoc networks
- routing protocol
- computer games
- network topology
- wireless ad hoc networks
- routing algorithm
- end to end
- wireless networks
- quality of service
- educational games
- online game
- end to end delay
- key management
- aodv routing protocol
- mac protocol
- game development
- multi hop
- mobile ad hoc networks
- game playing
- game play
- serious games
- propagation model
- mobile wireless
- service differentiation
- peer to peer