Improving Cognitive and Emotional State Using 3D Virtual Reality Orientation Game.
Manish Kumar JhaMarwa BoukadidaHamdi Ben AbdessalemAlexie ByrnsMarc CuestaMarie-Andrée BruneauSylvie BellevilleClaude FrassonPublished in: ITS (2020)
Keyphrases
- virtual reality
- emotional state
- virtual characters
- virtual environment
- virtual world
- virtual humans
- mental representations
- augmented reality
- virtual agents
- virtual museum
- virtual space
- computer graphics
- computer games
- video games
- photorealistic
- three dimensional
- serious games
- virtual reality technology
- facial expressions
- position and orientation
- computer animation
- cognitive processes
- nonverbal communication
- virtual training
- information processing
- cognitive architecture
- game play
- multi user
- affect recognition
- mixed reality
- mental models
- multi sensory
- machine learning