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Ev-GS: Event-based Gaussian splatting for Efficient and Accurate Radiance Field Rendering.
Jingqian Wu
Shuo Zhu
Chutian Wang
Edmund Y. Lam
Published in:
CoRR (2024)
Keyphrases
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volume rendering
computationally efficient
high quality
high fidelity
image based rendering
volume visualization
computer graphics
three dimensional
graphics hardware
real time
high accuracy
maximum likelihood