Exploring social interactions and attributes of casual multiplayer mobile gaming.
Kevin A. LiScott CountsPublished in: Mobility Conference (2007)
Keyphrases
- social interaction
- mobile games
- computer games
- educational games
- mobile devices
- serious games
- game play
- learning processes
- mobile phone
- role playing game
- social behavior
- social networks
- mobile learning
- social systems
- social context
- learning games
- social media
- video games
- interaction patterns
- handheld devices
- social learning
- online learning communities
- social relationships
- context aware
- online learning
- learning process
- social network analysis
- learning experience
- learning styles
- social norms
- turn taking
- smart objects