Word Guessing Game with a Social Robotic Head.
Stefan BenusRóbert SaboMarián TrnkaPublished in: ITAT (2019)
Keyphrases
- real time
- social media
- social interaction
- computer games
- video games
- game theory
- serious games
- co occurrence
- robotic systems
- imperfect information
- social context
- social networks
- social skills
- game development
- word recognition
- game play
- nash equilibrium
- n gram
- virtual world
- mobile robot
- educational games
- word sense disambiguation
- game playing
- game theoretic
- social networking
- object manipulation
- keywords
- learning community
- online communities
- game design
- social relationships