Dealing with Threshold Concepts in Serious Games for Competence Development.
Stefano BocconiYulia BachvarovaMartin RuskovManuel Fradinho Duarte de OliveiraPublished in: SGDA (2012)
Keyphrases
- serious games
- competence development
- social interaction
- learning processes
- virtual environment
- learning environment
- lifelong learning
- video games
- educational games
- learning scenarios
- design principles
- computer games
- game design
- knowledge resources
- knowledge exchange
- software engineering
- communication skills
- metadata
- natural language