Gaussian cheap talk game with quadratic cost functions: When herding between strategic senders is a virtue.
Farhad FarokhiAndré M. H. TeixeiraCedric LangbortPublished in: ACC (2014)
Keyphrases
- cost function
- objective function
- search space reduction
- linear computational complexity
- game theory
- case study
- video games
- game theoretic
- taylor series expansion
- game playing
- game design
- computer games
- virtual world
- game play
- knowledge management
- monte carlo tree search
- nash equilibria
- imperfect information
- pairwise
- low cost
- online game
- coalitional games
- game players
- decision making
- gaussian mixture model
- multiscale
- mobile games
- game development
- game based learning
- maximum likelihood
- educational games
- monte carlo