The Comparative Study for Cloud-Game-Based Learning from Primary and Secondary School Education Between Taiwan and America.
Hsing-Wen WangClaudia PongPublished in: EMC/HumanCom (2013)
Keyphrases
- comparative study
- game based learning
- primary and secondary school
- hong kong
- digital game based learning
- mobile learning
- serious games
- educational games
- digital games
- video games
- game design
- game based learning environment
- technology enhanced learning
- learning environment
- learning outcomes
- game play
- virtual world
- games based learning
- game playing
- learning process
- game development
- online game
- learning processes
- e learning
- senior high school
- higher education
- internet access
- chinese language
- computational intelligence
- mobile devices
- case study