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Algorithms for Omega-Regular Games with Imperfect Information.
Jean-François Raskin
Krishnendu Chatterjee
Laurent Doyen
Thomas A. Henzinger
Published in:
Log. Methods Comput. Sci. (2007)
Keyphrases
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imperfect information
imperfect information games
game theoretic
game playing
orders of magnitude
learning algorithm
decision problems
game theory
mathematical models
card game
cooperative
search algorithm
computational complexity
stochastic games
opponent modeling