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Intelligent Virtual Environments for Training: An Agent-Based Approach.
Angélica de Antonio
Jaime Ramírez
Ricardo Imbert
Gonzalo Méndez
Published in:
CEEMAS (2005)
Keyphrases
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virtual environment
virtual training
serious games
virtual reality
virtual world
computer graphics
multi user
physical environment
collision detection
role play
virtual characters
synthetic characters
three dimensional
virtual humans
learning processes
learning strategies
training set