Lessons learned from an ARTS / CS game design collaboration.
Torben LorenzenPublished in: SIGGRAPH Educators Program (2007)
Keyphrases
- lessons learned
- game design
- participatory design
- computational thinking
- computer games
- educational games
- case study
- future directions
- video games
- game based learning
- design process
- learning games
- game engine
- game play
- computer science
- programming concepts
- collaborative learning
- board game
- serious games
- digital games
- artificial intelligence
- game development
- data sets
- learning tools
- user interface
- learning materials