Toward cross-platform immersive visualization for indoor navigation and collaboration with augmented reality.
Akshay AyyanchiraElias MahfoudWeichao WangAidong LuPublished in: J. Vis. (2022)
Keyphrases
- augmented reality
- cross platform
- indoor navigation
- virtual reality
- multi user
- head mounted display
- mixed reality
- open source
- human computer interaction
- virtual environment
- remote collaboration
- virtual objects
- face to face collaborative learning
- software package
- business applications
- virtual world
- structured environments
- information sharing
- collaborative learning
- camera tracking
- three dimensional
- urban environments
- computer graphics
- user interface
- real world
- real environment
- learning environment